This was a fun game. I really like the variations on the Obra Dinn mechanic. The ability to verify the solutions individually makes it quite easy to brute force. The interrogation bit was a really neat idea but would need some refinement to work properly. Overall though a really clever spin on the deduction game.
I'm really intrigued...but also I have to admit that the periodic static effect is making me kind of seasick, to the point that I had to set it aside after only a minute or two. Is there any way to turn that off?
Either the toning-down worked or I was just more prepared for it, but I'm glad I came back and played it through. That was fun! (I admit I had to brute force the suspect's age though.)
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This was a fun game. I really like the variations on the Obra Dinn mechanic. The ability to verify the solutions individually makes it quite easy to brute force. The interrogation bit was a really neat idea but would need some refinement to work properly. Overall though a really clever spin on the deduction game.
Thank you! We decided to leave the brute force as a viable option for people who get stuck.
I'm really intrigued...but also I have to admit that the periodic static effect is making me kind of seasick, to the point that I had to set it aside after only a minute or two. Is there any way to turn that off?
Hey I toned it down in the last build. Also I've added a 'CRT Effect' toggle in settings. It's on 1.0.1 zip file
Awesome! I'll take another look.
I think you forgot to update the web build with that feature?
Hey I didn't forget there's some unclear directions if it's allowed in this game jam we entered.
When it clears out I'll update the web build as well
Either the toning-down worked or I was just more prepared for it, but I'm glad I came back and played it through. That was fun! (I admit I had to brute force the suspect's age though.)
Very cool.
Thanks!